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- /* $Id: shade.h,v 3.1 1998/02/02 03:09:34 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.0
- * Copyright (C) 1995-1998 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: shade.h,v $
- * Revision 3.1 1998/02/02 03:09:34 brianp
- * added GL_LIGHT_MODEL_COLOR_CONTROL (separate specular color interpolation)
- *
- * Revision 3.0 1998/01/31 21:03:42 brianp
- * initial rev
- *
- */
-
-
- #ifndef SHADE_H
- #define SHADE_H
-
-
- #include "types.h"
-
-
- extern void gl_shade_rgba( GLcontext *ctx,
- GLuint side,
- GLuint n,
- /*const*/ GLfloat vertex[][4],
- /*const*/ GLfloat normal[][3],
- GLubyte color[][4] );
-
-
- extern void gl_shade_rgba_spec( GLcontext *ctx,
- GLuint side,
- GLuint n,
- /*const*/ GLfloat vertex[][4],
- /*const*/ GLfloat normal[][3],
- GLubyte baseColor[][4], GLubyte specColor[][4] );
-
-
- extern void gl_shade_rgba_fast( GLcontext *ctx,
- GLuint side,
- GLuint n,
- /*const*/ GLfloat normal[][3],
- GLubyte color[][4] );
-
-
- extern void gl_shade_ci( GLcontext *ctx,
- GLuint side,
- GLuint n,
- GLfloat vertex[][4],
- GLfloat normal[][3],
- GLuint indexResult[] );
-
- #endif
-
-